кузьмич писал(а):Люди где можно игруху купить или в прокате взять?
Сёдня заходил в пракат, там нету, обещали на след. недели.
Пракат в магазине "Венец"
кузьмич писал(а):Люди где можно игруху купить или в прокате взять?
Gothic III v1.08 Patch notes
24.10.2006
0. POSSIBLE EXPLOIT
===================
To avoid using the patches (same for 1.07) as an exploit:
- unequip all items
- save game
- apply patch
- load game
Otherwise equipment bonuses will be counted doubly after
reequipping.
I. TECHNICAL BUGFIXES
=====================
Build 1.08
----------
- Several crash bugs fixed
- Performance increased
- Combat AI for several monsters improved/simplified (e.g. boar)
- Lots of AI Fixes ( Murderer Reaction from party member fixed, AI comments improved)
- Sleeping NPC's AI reactions improved
- Camera Control: Inverting the X-axis is now saved
- Lensflare/Sun doesn't shine through mountains and buildings anymore
- Rhobar and Zuben are dead after defeating them
- Revolution mechanics improved
- Lester does now talk even when not sitting at the campfire
- Epilogue fixed
- "No mission success after 2 times "not enough gold" fixed
Build 1.07
----------
- Glowing vegetation bug in older shader versions has been fixed
- Several crashes and bugs related to the physics system have been fixed
- Flickering objects and invisible particle systems bugs (mostly fire) were fixed
- Some bugs were fixed which lead to the hero being invisible after loading
- Some bugs were fixed which lead to skeletons and golems disapperaing after death
- Z-Fighting bugs and alpha object order bugs were fixed, especially magic barrier vs. sky plane
- Several bugs with rendering objects under water were fixed
- An illumination crash bug on multicore systems was fixed
- Several bugs and optimizations relating the the dynamic music system were done
- A bug was fixed that lead to the damage value for modified weapons being not be displayed correctly
- The mouse cursor sometimes appeared at wrong positions. This was fixed.
- We fixed a bug where, after loading a save game, unique treasure chests would hand out the first item in the list again
- A bug in the soul travel spell was fixed (hero did not recognize that he has transformed back, resulting in an invincible state)
- The height of wade- and swim effects was adjusted
- A bug was fixed that calculated the fall damage (sometimes too low)
- Fixed a bug where skills granted by items would not be shown as enabled
- Fixed a bug where when running in fullscreen and using draw scale the GUI's mouse sensitivity would be reduced
- A crash was fixed that sometimes happened after casting the fire rain spell
- Several bugs related to the Pause mode and Quickload/Quicksave were fixed
- Several optimizations related to arrows were done
- Bugs related to following NPCs were fixed
- A bugs was fixed that reversed the order of tabs in the mission screen
II. CONTENT FIXES
=============
Build 1.08
----------
- Vak and Gonzales are now still there after a revolution
- There are now more weapons at traders and in chests
- Annoying NPCs from Faring arena removed
- Story and Missions in Al shedim improved. (Lester,Saturas,Wutras,etc…)
- Snorre's ancestor stone fixed
- All problems of Hogar and the southern Orcs fixed
- Ronar Trading fixed
- Less monsters/Orcs in Nordmar
- Vibald is now carrying explosive arrows
- Bogir dialog fixed
- Osmund dialog fixed
Build 1.07
----------
- Navigation problems in temples and Ishtar fixed
- Phil in Kap Dun now fights in Revolutions
- Fixed the Montera slaves that walked around the well and through the fire
- Turned around a chest near Vengard
- Fixed a problem with Daryl's Orcs
- Fixed Scavenger problem near Porgan
- Kamak doesn't care about the monsters anymore
- Fixed Peer's daily routine
- Remove wolf skin in Gamal's tent
- Fixed flying Orc in Vengard
- Arena Fighters in Silden have now collission
- NPCs now react to drawing the weapon in Silden
- Turned around a chest in Silden
- Destination point for Vengard stone moved
- Removed some healing plants in Myrtana
- Several plants with permanent effect werde added
- Seruk now stays in town after Revolution
- Removed some heavy smalltalk groups
- Kor Shach's navigation was adjusted
- Tippler's hut is now furnitured
- Flying objects after changing sectors were fixed
- Lukjan Overtime quest was fixed
- Sanford's letter mechanic was improved
- Tyler now goes to Trelis
- Cyrus now leaves the party mode
- Avogadro now goes to the farm after the quest succeeding
- Kelvin now goes to the temple
- Osko now goes to the farm
- Some dialog fixes with Flint in Faring were done
- The healing potion quest from Pranck is now solvable
- Spike was fixed
- Experience points in Kap Dun were adjusted
- Nemrok quest and reputation fixed
- Mojok dialog mechanic adjusted
- Bored guard dialog fixed
- Folleck dialog fixed
- Ali dialog fixed
- Gunock talks about Grok dialog mechanic fixed
- Sulfock dialog mechanic fixed
- Lares dialog fixed
- Sulfur was added to traders' treasuresets
- Antidote was added to traders' treasuresets
- Yepas has now the correct political alignment
- It's now easier to hit alligators
- It's now easier to hit the straw wolves near Montera
- Seruk's guild adjusted
- Traders have now more water
- Kamak's guild adjusted
- Map coordinates fixed
- Several recipes fixed
- Wenzel doesn't attack the orcs problem fixed
- Nasib's enclave fixed
- Staff and robe traders adjusted
- Stone tablets distribution improved
- Beds and chests at Nomad camps added
- Yasmin's und Alima's daily routine adjusted
- Navigation problems in Mora Sul fixed
- Hamid's daily routine adjusted
- Masil's daily routine adjusted
- Navigation zones in Al Shedim fixed
- Monster distribution in Al Shedim adjusted
- Quest mechanics in Al Shedim improved
- Dialog with Lester in desert fixed
- Fasim now invites you to the arena
- Reputation mechanic in Mora Sul improved
- Lukor dialog fixed
- Angar's guild changed, Party member added
- Several fixes in Ornarok's quest.
- Dialog problem with Yasmin fixed
- Ilja's amulet is now unique
- You can't buy a flame sword now
- Raw meat bugs were moved to the right inventory category
- You can buy more maps at traders
- Lukor quest fixed
- Ali's key fixed
III. CHANGES/ADDITIONS
======================
Build 1.08
----------
- Crossbow handling improved
Build 1.07
----------
- A sort order for skills was implemented
- Strings can now have UTF-16 format
- Character now won't slide if the ground entity has a volume < 3m3
- The HUD now automatically selects the smallest map that contains the player's position upon opening the map list
- A sort order for spells was implemented
- The sort order for consumables, artefacts and documents was improved
- Several Balancing values have been adjusted
- Summoned party members now defend the player
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System Requirements
In order to be able to run Gothic 3, your computer must meet the following basic requirements:
• Windows® XP, Windows® 2000 SP4 Rollup 1, Windows® XP 64-bit, Windows® 2003 Server
• 1024MB System RAM
• 2 GHz Intel Pentium® 4, Athlon XP or equivalent processor
• 128MB Direct3D compatible video cardand a DirectX 9.0c April 2006 compatible video card driver
• 8x DVD-ROM drive • 4.6 GB free hard disk space
• DirectX 9.0c April 2006 (included)
• DirectX 8.1 compatible sound card
• Keyboard, mouse
We recommend the following system configuration:
• 3 GHz Intel Pentium 4 or equivalent processor
• 1,5 GB system RAM• ATI X1600, NVIDIA Geforce 6800 series or better video card
JB писал(а):Мона как нибудь её оптимизировать,а то даже на минимальных настройках притормаживает
JB писал(а):а какая у тя система?
Caratel писал(а):И ещё, я добился чтоб игра хорошо шла. Стаит всё на максах, но полностью удрана дальность вида и разрешение 1024Х768.
ИСТОРИЯ ИЗМЕНЕНИЙ:
Версия 1.07 от 31.10.06
• Финальная версия шрифтов от Monolith
Версия 1.06 от 29.10.06
• Названия городов, людей, монстров, предметов приведены к одному названию (MikeD)
• Подредактированы некоторые квесты и навыки (MikeD)
• Шрифты заменены на версию by Monolith, более похожую на оригинал
Версия 1.05 от 28.10.06
• Перевод заменен на версию от «NeoGame», доработанную MikeD (разбор ресурсов - cdman)
Версия 1.0 от 23.10.06
• Первая версия (разбор ресурсов - TaselhoF, MikeD)
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